Making RPGs great again, one pixel at a time. Solo game dev building the old school RPG @UnknownRealmSDG w/ wife @IndieLauraSDG Rush Fan, Personal acct, Sigma.

Madrigal, Unknown Realm
I was a weird kid. While most my peers were excited about the latest arcade games, I was totally into this new game genre called CRPGs, and particularly Ultimas. Now I'm an even weirder adult because I chose to use my vast game industry experience to bring back the types of games that I loved as a kid. Types of games that have not been made in over 30 years! Memorable CRPGs that come in boxes with cloth maps and manuals. Since doing so I've got practically daily resistance from every side. I not only get resistance from people that claim to actually like these type of games, but I also get resistance from people that were part of making those games 30+ years ago! ๐Ÿคทโ€โ™‚๏ธ What I'm saying is your passion doesn't have to be popular, but it does have to be authentically you. Otherwise, you'll just quit when you see how ugly humanity can be towards people that are slightly different than others. If you're curious about the type of game we are making, you can follow it here @UnknownRealmSDG ๐Ÿ™‚
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In the warrior's code, there's no surrender Though his body says stop, his spirit cries never Deep in our soul a quiet ember Knows it's you against you the paradox that drives us on It's a battle of wills, in the heat of attack It's the passion that kills The victory is yours alone
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Bruce ๐Ÿ”œ PRGE retweeted
๐Ÿคฃ
Breaking News!!! Thereโ€™s actually a line for womenโ€™s restroom at @rushtheband show in Houston.
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Fear does not exist in this studio.
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This is @I_Love_RPGs aka Abu Antar on rpgcodex. Seems like a lovely fellow.
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You had me at Laser Squad! ๐Ÿ˜
Archrebel Tactics drops a brand new demo on October 16, and it's not a taste test, it's a full 6-8+ hour mission built just to showcase what the late-game actually feels like. You crash-land, then immediately gamble on one of four Starting Kits with zero preview of what's inside. Your first level up locks in one of 10 classes for good, from precision Snipers to mind-controlling Psions, and that choice decides how the entire mission plays out. Inspired by the classic Rebelstar and Laser Squad formula. A year and a half of work, finally in your hands. store.steampowered.com/app/1โ€ฆ
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I mean, it's pretty logical if you understand the entire goal of AAA games has been to make them more and more like interactive movies, pushing hi-fidelity graphics over actual gameplay. It's a bit crazy to see it happening in realtime, but these type of games appear to be reaching their final form. A type of adult amusement park ride that has cars you can "drive" and planes you can "fly". But any controls they give you to operate won't result in a different experience in the end. It's designed to be an amusement on rails. Now as for the "why" it's happening, that's pretty simple. Good game designers get passed over for DEI hires and nepo baby Hollywood types. These types are only interested in one-way conversations and interactions. They just want to tell their stories, make their movies, and get fake accolades. They suck at interactive gameplay because good interaction requires you to have an honest two-way conversation with what gamers really want, instead of just surrounding yourself with Yes Men. And trust me, that "honest" part is extremely difficult to get out of people these days. Which is why we love doing in-person playtesting at gamer cons. It's impossible for gamers to hide their true opinions in realtime. You get to see genuine joy, confusion, disappointment, and excitement right there on their faces. โค๏ธ I have no doubt if these large game studios were more like SDG, they wouldn't waste their time and money making games that gamers just don't like in the end. A good game cannot be made without gamers in mind.
WHY DO GAME STUDIOS KEEP DOING THIS
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Bruce ๐Ÿ”œ PRGE retweeted
Sometimes reading Ayn Rand feels like getting kicked in the chest
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People who believe in others are those who believe in themselves. People who care for others are those who care for themselves. People who help others are those who help themselves. You see the pattern yet?
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Grok, draw an image how the world would look if I was in charge... "Here's one possible vision of Earth if you were running the show โ€” grand, prosperous, a little extra, and unmistakably under new management." ๐Ÿ˜†
This is what Grok thinks the world would look if I was in charge based on my posts. ๐Ÿ˜†
Made with AI
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Bruce ๐Ÿ”œ PRGE retweeted
Love that loading screen
๐Ÿ’พPhysical Media Forever๐Ÿ’พ If youโ€™re lucky enough to playtest our game @RetroGamingExpo this year, youโ€™ll receive a character disk so you can return to our booth throughout the weekend to keep playing. You can also take it home and start where you left off when the official game comes out. Sign up to playtest at booth #760 October 10-11th at the Portland Retro Gaming Expo.
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I just loved the export/import character options players used to have in old school RPGs, so it made sense to do it in Unknown Realm as well. It's probably been at least 30 years since players have seen a RPG developer do anything like this, but now they will be able to experience this fun and novel way to import/export their characters between SDG games if they like. ๐Ÿ™‚๐Ÿ’พ
๐Ÿ’พPhysical Media Forever๐Ÿ’พ If youโ€™re lucky enough to playtest our game @RetroGamingExpo this year, youโ€™ll receive a character disk so you can return to our booth throughout the weekend to keep playing. You can also take it home and start where you left off when the official game comes out. Sign up to playtest at booth #760 October 10-11th at the Portland Retro Gaming Expo.
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Bruce ๐Ÿ”œ PRGE retweeted
Shoutout to @StirringDragon & @IndieLauraSDG for the fantastic merch! โค๏ธ
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Looking forward to another year of watching our haters walk by our booth at PRGE because they canโ€™t face the cognitive dissonance of admitting our game is both real and awesome. We see you. ๐Ÿ‘€๐Ÿ˜˜
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Great games too!
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Bruce ๐Ÿ”œ PRGE retweeted
Ok now I want one of these!
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Not everyone can do something that changes the world, but those who do will end up doing each one of these things before that happens: Do it when they don't believe in you. Do it when they call you stupid. Do it when they sabotage you. Do it when they fight you. Do it when they gaslight you. Do it when they cancel you. Do it when you have plenty. Do it when you have nothing. Do it alone, if you must.
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Bruce ๐Ÿ”œ PRGE retweeted
Here's my free advice to Activision on how to proceed with Halo: Step 1: Contact and request an audience with the following original Halo/Bungie devs: Jaime Griesemer, Chris Barrett, Marty O'Donnell, and Marcus Lehto. The goal of the conversations should be to answer the following questions: "How and why did the 343 Halo games not live up to the Bungie Halo games? How can future Halo games do better in this regard?" Have those discussions. See if you can find a common understanding. Beyond that, the franchise is Activision's to find success or failure. But perform this necessary due diligence immediately. Let me use a hypothetical to help make the point: Let's say that I was given the game director role on the next Half-Life game. And then I was asked, "Hey, would you like to meet and chat with some of the original devs from Half-Life1/2? They would be happy to share their knowledge." My answer would be "Yes, of course. Only a fucking idiot would choose NOT to talk w the original devs." It would seem that 343/Halo Studios didn't see this as an important part of the process.. and we all know how that ended. I hope Activision doesn't make the same mistake.
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Bruce ๐Ÿ”œ PRGE retweeted
EXCLUSIVE: California has created a shadow welfare system for illegal aliens. Free housing, cash, healthcare, food, phones, college tuition, even car insuranceโ€”costing taxpayers more than $10 billion per year. We went inside the system and exposed it all.
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Bruce ๐Ÿ”œ PRGE retweeted
Here we go again!
Got the Rob Kuntz modules back in stock, if you missed them last time. They come and go. Cairn of the Skeleton King, Tower of Blood, and The Original Bottle City. AD&D1e rules.
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