AI needs better directors, not better prompts. I direct Ai animation and build worlds publicly. Follow to learn how

Based in Spain
Got to put my own spin on @Troll_ for its 18th. Didn't hesitate. This one's for everyone who's ever trolled, been trolled, and laughed anyway. 18 today., timeless forever. Problem?
18 years of trolling 18 years of me 🥳
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new character unlocked 2D or 3D?
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Generally 3d, but here 2d has more soul
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Slice of life shots give your character a life outside the plot. They make it relatable, even doing something as boring as laundry. Copy this prompt for your next character. Prompt and reference below.
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Fabric tension clears the elbow crease a frame after the arm leads — no rubber stretch.
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Appreciate it. Seedance did the cloth, I just asked for weight and timing.
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Replying to @AstroTheWizard
Such a cool style
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I gravitate a lot towards this style. Anything animated or 3d rendered really. That´s my vibe most of the time
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Replying to @AstroTheWizard
Music is fire man, where did you get it?
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Artlist for this clip. There are other good places to find no copyright music. I alternate between a couple.
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Prompt: (Seedance 2.5 on Higgsfield, 720p, 15 s) A 15-second slice-of-life sequence in a small sunlit LA laundromat, late afternoon: a man waits out the wash, loads a machine, picks up detergent on the move and kills time throwing a ball against the wall. Warm, lived-in and inviting, like an ordinary afternoon in Havana: humid golden light, faded paint, machines humming, nobody in a hurry. Stylized 3D animated cinematic look: chunky hand-painted machines, worn teal walls, cracked terracotta and grey tiles, hard warm sun shafts through window blinds, glowing dust in the air, bloom, soft halation, light film grain. References: @[Image 1](image_1) controls his appearance and the world: keep his face, silver-white hair with the red lock and the black lock, grey eyes, heavy brows, freckles, stubble, red bandana with the small white sun print, black ribbed tank top, cord necklace with the small metal pendant, black trousers and heavy build exactly, and the painted brushwork on his skin and clothes; keep the laundromat, its colours and its light exactly. It is not a first frame. Shot 1, 0–4s. The wait. Camera: extreme close-up on his face, a slow continuous orbit around him from his right side to his front, at eye level, 50mm feel, smooth, no shake. Action: he sits still, forearms on his knees, looking toward the window. The sun through the blinds lays warm stripes across his cheek. His eyes drift slowly around the room, calm, contemplative, in no hurry; one slow breath lifts his shoulders. Behind him, out of focus, the machines tremble and hum as they spin, a drum full of tumbling colour. Shot 2, 4–8s. Loading the machine. Camera: medium shot from the side at waist height, 35mm feel, a slow push-in toward his hands. Action: he is half bent in front of an open front-loading washer, a bundle of clothes in his hands. He glances down at the clothes with a small spark of life in his eyes, a hint of a smile, then feeds them into the drum with an easy push of his forearm. Fabric folds and slides into the machine. Sun shafts and dust hang in the air around him. Shot 3, 8–11s. The detergent. Camera: extreme close-up locked on a plain blue plastic detergent jug, completely blank, no label, no printing, standing on top of a washer in a stripe of sunlight. The camera does not move. Action: for a beat, only the container and the dust in the light. His hand enters the frame, grabs the handle without stopping, and he walks through the frame, his body passing close to the lens, and continues out of the frame on the other side. The top of the washer is left empty in the sun. Shot 4, 11–15s. Killing time. Camera: starts as a medium-wide shot, a slow pan that follows the ball while the camera drifts closer to him through the movement, 35mm feel, smooth. Action: he leans against the machines, bored, and throws a small ball at the teal wall. It hits, bounces off the tiles and comes back to his hand; he catches it without looking and throws it again, loose and lazy. Low golden sun cuts through the blinds in long bars across the room; dust glows each time the ball crosses a shaft of light. End state: he catches the ball and holds it, head resting back against the machine, eyes half closed in the warm light. Continuity: his face, hair, bandana, black tank top and build identical in all four shots; he wears only the black tank top, never a shirt or jacket over it. The same room, the same late-afternoon sun from the window, the same colours. Sound: native foley only. Shot 1: the low rumble of spinning drums, the rattle of a machine on the tile floor, a slow breath. Shot 2: the soft thump of the washer door, fabric sliding, a quiet exhale. Shot 3: the plastic handle knocking as he grabs it, footsteps on tiles passing and fading. Shot 4: the ball hitting the wall, bouncing on the tiles and slapping into his palm, again and again, the machines humming underneath. No music. No dialogue. He does not speak. No text, numbers or logos on anything, including posters and the detergent. No other people. No cartoon facial expressions. No extra limbs or bent joints. The painted textures stay fixed on skin, clothes and surfaces as things move.
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If you make things with AI, we want to know your name. Introducing the Higgsfield Creator Partnership Program. > Get a monthly Higgsfield plan > Extra credits for bigger projects > Early access to new models > Access to an exclusive partner community > Affiliate earnings and direct line to our team Apply now.
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Don’t mind if I do…
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epic work - as always
Life in the hood ain't easy. @higgsfield gifted everyone 2,000 credits. I used mine on GRAVITY. Thank you.
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Thank you brother, working on a new one already! 🙏🙏
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AstroTheWizard retweeted
“You made nothing” is cope. We write the script, storyboard the shots, design every prop, every set, the costumes, the hair & makeup, light the shots, block the actors, operate the camera, add SPFX & VFX. Prompting is a microcosm. This is simply a new tool for animated film.
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Thinking a lot on how we are rushing to get things done so fast, we forget that sometimes slow, meaningful work can go deeper and return much more value in an era of constant grindslop.
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I feel social media rewards faster slop though , as sad as it is to say that
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I agree with every single word. Being a content creator, this is the only way to stay sane and keep creating long-term.
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Fully agree, but where do you meet the line between checking what’s actually making you grow and what’s not? It’s a bummer when something good doesn’t perform
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Life in the hood ain't easy. @higgsfield gifted everyone 2,000 credits. I used mine on GRAVITY. Thank you.
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I need you to make a Nearuto vídeo for his birthday lol
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when´s his bday?
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Great job man you improve more and more everytime!
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Lots of studying lately
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thanks! happy you like it
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Meet Higgsfield × FLUX 3 Image. With Black Forest Labs' new image model, you can: > edit one detail without touching the rest > place objects with bounding boxes > combine up to 10 references > generate in up to 4K Available now on Higgsfield.
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Trying flux 3 tonight. In the meantime I posted a short as a thank you for the 2000 free credits Hope you like it
Life in the hood ain't easy. @higgsfield gifted everyone 2,000 credits. I used mine on GRAVITY. Thank you.
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last video made with one of my “students” during our latest AI design session I was really surprised by the quality and dynamism of the generations. This style might actually allow for much more precision when it comes to movement
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You are right , it seems so fluid
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Sure ain’t me lol but I could name a couple cucks like that lol
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Some got no choice , some do and take it
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Wow impressive. Funny af too
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Took inspiration on an IRL friend that likes being bossed around lmao
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Astro makes some of the coolest videos out there. Give him a follow
Some of the references I used to create GRAVITY. For this short, I used GPT 2 for the images, Seedance 2.5 to animate it and Opus 5.5 to put everything together
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🙏🏻🙏🏻🙏🏻 thank you my man, appreciate you always
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