๐Ÿ’Š Pharmacist turned SaaS builder | Shipping Walkthrough.cc, screen recording and sharing tool, no subscriptions | ๐Ÿ‹๏ธ Gym rat | Sharing what I learn shipping

walkthrough went from #14 to #6 on outclimbed since yesterday, purely off people actually clicking the link. means a lot honestly if you haven't yet, one click helps: outclimbed.com/r/SG7vkZ still climbing, appreciate everyone pushing it up ๐Ÿค
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The hardest part of building isn't usually adding something. It's deciding what deserves to stay out.
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What's one product you think is ridiculously simple? I'll always take a boring product with obvious value over a clever product that needs a 10 minute explanation.
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A small reminder for builders: Don't confuse being busy with making progress. You can ship 20 things and still avoid the one question that actually matters.
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The best product ideas aren't always exciting. Sometimes they're just: โ€œThis annoying thing happens every Tuesday.โ€ That's enough to start investigating.
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What's a feature you thought would be essential when you first started using a product, but now barely notice? Good products have a way of making useful things feel invisible.
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You can spend weeks improving something nobody asked for. Or spend one afternoon talking to five potential users. Guess which one feels more uncomfortable.
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One thing I pay more attention to now: What people do repeatedly. Not what they say they would do. Behavior is usually a better product signal.
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Building something teaches you very quickly that your original idea is mostly a collection of assumptions. Then reality starts editing it.
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What's a task you still do manually even though you know it could probably be automated? I'm always curious about these. They usually reveal some interesting product opportunities.
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Hot take: A smaller audience that actually understands your product is more useful than a huge audience that thinks it's โ€œinteresting.โ€
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Sometimes customer feedback doesn't tell you what to build. It tells you what to stop building. That's just as valuable.
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What's one app you use almost every day but would hate to replace? Not your favorite app. The one you'd genuinely miss.
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The fastest way to make a product complicated? Keep saying โ€œjust one more thing.โ€ One feature rarely stays one feature.
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A useful question before building anything: โ€œIs this a problem people already spend time, money, or effort solving?โ€ If the answer is no, Iโ€™d get curious about why.
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If you're building something right now, what are you most uncertain about? The answer might point directly at the next thing you need to test.
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Hasham Shafiq retweeted
walkthrough went from #14 to #6 on outclimbed since yesterday, purely off people actually clicking the link. means a lot honestly if you haven't yet, one click helps: outclimbed.com/r/SG7vkZ still climbing, appreciate everyone pushing it up ๐Ÿค
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A boring product with loyal customers is more interesting to me than an exciting product nobody needs. Attention is easy to attract. Usefulness is harder.
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Hasham Shafiq retweeted
The first version of a product should answer a question. It doesn't need to answer all of them. Trying to build certainty into version one usually makes version one take forever.
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Hasham Shafiq retweeted
What's a product you would happily pay more for if it saved you a meaningful amount of time every week? Time is one of the easiest ways to understand perceived value.
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