Xbox’s Millennial C.E.O. Isn’t Playing Around | NYTimes Blurbs
Asha Sharma, the 38-year-old chief executive of Microsoft’s Xbox division, approaches questions with the camera-ready positivity of Zohran Mamdani and the corporate pragmatism of Sam Altman. Like those other millennial leaders, she answers swiftly, with proverbs on demand.
“Great things happen over time, and I think most people quit too early,” said Sharma
Sharma gave her personal cellphone number to journalists and influencers. Her new chief strategy officer tutored reporters on the company’s economic challenges. She skillfully dodged questions about her predecessor’s strategic blunders.
“In life there is only winning and learning,” Sharma said in her office, manipulating a NeeDoh stress ball and producing one of her Confucian managerial maxims. “I’m learning every single day.”
“Despite the reset that we are going through, we still have 500 million players every single month,” Sharma said in New York this summer.
Now an early riser with three children and intense hobbies like boxing and racecar driving, Sharma has a singular focus on success. “All I can do is look at it from a first principles perspective,” she said. “And I think the industry will require disruption.”
“Xbox is not for sale,” Sharma said. “We will do whatever it takes to set the company up for success, and we will look at the right partnerships, the right operating model and everything needed to achieve that.”
“We’ve got a long way to go with Microsoft,” Sharma said, “and we’re going to take the long-term view.”
“Clarity is kindness,” Sharma said “I have to create clarity so we can confront the challenges and go solve them.”
“This is an Xbox.” Sharma flipped the perspective by saying she would provide “the ability to play anywhere.”
“We have always said play is a basic human need, but I think creation is a basic human need,” said Jason Ronald “I think the lines between players and developers are going to get blurrier and blurrier.”
After hours of diplomatic conversation about her competitors, Sharma had a rare moment of speechlessness when discussing the deal for Kojima’s upcoming stealth game Physint. She laughed at the idea of apologizing to Sony before shrugging and saying she was happy Kojima chose to work with Xbox.
The agreement was substantially below what Xbox would typically spend to develop a premium game, according to people close to the agreement, and included film and TV rights. Sharma also clarified that work with Sony would continue: “Competition and collaboration can coexist.”
“I don’t think you sign up for roles like this for work-life balance,” Sharma had said weeks earlier with a little swagger. “I think you signed up for them because you believe in the mission and you do what it takes.”
via: nytimes
nytimes.com/2026/09/30/arts/…