📰 XBOX News Guy 💚 XBOX Skip Ahead Insider 🌌 Sci-fi fan 🎬 TV & Movie fan 🏎️ F1 fan 👨‍💻 Techie 🏅 Gamerscore 351,458 👤 @idlesloth84_GT

Ireland
I've decided to create a second account dedicated to game trailers! I don't want to flood my main account with trailer posts anymore, so from now on game trailers will be shared on @IdleSloth84_GT If you want to stay up to date with the latest game trailers, be sure to give @IdleSloth84_GT a follow. Thanks for all the support! 💚 *I will be still posting trailers on the main account like GTA 6, Gears of War, Fable, etc. and new games coming to game pass.
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Call of Duty: Modern Warfare 4 | DMZ Worldbuilder
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Ubisoft’s ‘Motherbrain’ GenAI will serve as a “global entity“ and be implemented across all games According to Tom Henderson, Motherbrain is intended to be implemented across as many of Ubisoft’s games as possible to help ‘accelerate gameplay innovation’ Xavier Manzanares, a 23-year Ubisoft veteran, will lead Motherbrain, previously the alead producer on Mario + Rabbids series but recently became the R&D Director for Ubisoft’s Gen-AI initiatives via: Insider Gaming insider-gaming.com/ubisoft-m…
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Idle Sloth retweeted
OUR TOP 10 IN SEPANG 👇 #F1 #BahrainGP
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Idle Sloth retweeted
MAX VERSTAPPEN WINS THE BAHRAIN GRAND PRIX IN MALAYSIA 🏁🏆🎉 #F1 #BahrainGP
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Black Tides: Draga's Wake | Announcement A third-person action horror. Pirate first mate Draga is trapped on the ice-locked whaler Ormora, brawling cosmic horrors below deck to find his crew. Coming to Xbox Series X|S, PS5, and Steam - TBA
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Shawn Layden: Xbox Is at Its “Dreamcast Moment” | PlayStation, AI & AAA Costs | The Expansion Pass Layden talks about Xbox, PlayStation, the state of AAA development, physical games, AI, exclusivity, live service, and the future of the industry. piped.video/watch?v=rUwPH-s8…
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UPDATE | Tim Schafer clarifies what he meant by “No one puts Double Fine out of business except for me.” “Unfortunately I did use names in my quote which made it a little more personal. But, the point being like it's not like we're saved. We got became independent again but are still in this rough situation as you guys know, what it's like out there these days. But we'd much rather, we're optimistic and we feel good about the future, but we'd much rather go out swinging under our own power than be just kind of kicked off a box by you know a large corporation. Like that's what I meant by no one puts up find out of business but me. We're not gonna go out of business. We're going to be great.” Original quote: “No one puts Double Fine out of business except for me. Asha is not going to shoot my dog. I'm going to shoot it, but I'm not going to shoot it because it's going to do great. A lot of people want to walk the dog.” via: Play, Watch, Listen piped.video/watch?v=2-5BOZTW…
How Double Fine Survived The Xbox Bloodbath | Jason Schreier Tim Schafer Quotes: “The games industry is full of terrible things and I can't change most of them. It's like I'm a captain of a little fishing boat and it's like whether worrying about whether the ocean is fair. Not much I can do about it. Just keep this little boat aloat. Keep trying to see if that's a reef or is that a bunch of fish? Is that money over there?” “No one puts Double Fine out of business except for me. Asha is not going to shoot my dog. I'm going to shoot it, but I'm not going to shoot it because it's going to do great. A lot of people want to walk the dog.” “We never actively tried to make a game we thought was going to lose money.” I think people would say, “Oh, Keeper looks like this arthouse thing that no one expects to be a hit. But to me, it's the kind of game that someone who doesn't play games would love. I really think there's a mass market appeal to Keeper. If we could just get to those people, we could have them catch Lighthouse Fever.” “After all these years, how little I understand about the business just shows how hard it is to know. That's why I'm focused on keeping my team alive. That's why we do all these creative things all the time. If we stopped doing these wacky creative things, we'd eventually be like, who cares? The games aren't these games aren't lucrative enough to make up for how hard they are. They have to also be really fun and rewarding to make.” “We've been through a lot this year. A lot of it is very soul sucking stuff. Inner conflict, threats of extermination, long negotiations, strenuous hard tradeoffs with lawyers, tons of demoralizing stuff.” “This is the good fight. Can we think of a great idea for a game that we can actually do for the right budget that can get to this publisher who's interested in these types of games? This kind of problem solving is soul enriching. Using creativity to solve problems is what gets us up in the morning. So, it is hard and it is scary and it is stressful, but it's at least putting some fire back into the bellies of the team and me.” What they’re doing now: • Microsoft cash gives limited runway. • Cut 23 people, down to just under 70. • Shadow-dropped Keeper on PlayStation. • Exploring remasters/ports. • Pitching new games to investors. • Kickstarter for Amnesia Fortnight 2026 already passed its $400k goal; backers vote on prototypes; Two Player Productions will film Amnesia Fortnight. • New “Double Fine Action Labs” label for small, weird, short-timeline games. Article: bloomberg.com/news/newslette… piped.video/watch?v=3Bk_AFXv…
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Idle Sloth retweeted
Hello, I'm sorry to tell you that its Xbox version was not approved by Microsoft. I don't know why. I have submitted it many months ago, but Microsoft always doesn't approve it. I emailed them many times but it didn't work. I'm sorry for it.
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New York Times reporter Zachary Small asks whether Xbox can make a comback, even after tens of billions in investment. “Sharma comes in at Xbox and essentially says, we're in a really bad position, there were a lot of bad decisions that were made and is table-setting foe the rise up of Xbox. Really, where her talent lies, and maybe it's because she has a background in marketing, is changing how consumers think about Xbox.” “As Sony tells players that they're getting rid of physical discs, Sharma comes in and says, we're doing disc-to-digital entitlement programs so you can own your titles in the future, even if you don't have the disc. As Sony is breaking off its relationship with Hideo Kojima, one of the biggest auteurs in the industry, Sharma comes in and says, you know what, we're going to partner with Kojima.” “The reality is she can't control the economics of the industry. But she's turned just, you know, a whatever corporation into something of an underdog, even if their revenue is still $23 billion.”
Xbox’s Millennial C.E.O. Isn’t Playing Around | NYTimes Blurbs Asha Sharma, the 38-year-old chief executive of Microsoft’s Xbox division, approaches questions with the camera-ready positivity of Zohran Mamdani and the corporate pragmatism of Sam Altman. Like those other millennial leaders, she answers swiftly, with proverbs on demand. “Great things happen over time, and I think most people quit too early,” said Sharma Sharma gave her personal cellphone number to journalists and influencers. Her new chief strategy officer tutored reporters on the company’s economic challenges. She skillfully dodged questions about her predecessor’s strategic blunders. “In life there is only winning and learning,” Sharma said in her office, manipulating a NeeDoh stress ball and producing one of her Confucian managerial maxims. “I’m learning every single day.” “Despite the reset that we are going through, we still have 500 million players every single month,” Sharma said in New York this summer. Now an early riser with three children and intense hobbies like boxing and racecar driving, Sharma has a singular focus on success. “All I can do is look at it from a first principles perspective,” she said. “And I think the industry will require disruption.” “Xbox is not for sale,” Sharma said. “We will do whatever it takes to set the company up for success, and we will look at the right partnerships, the right operating model and everything needed to achieve that.” “We’ve got a long way to go with Microsoft,” Sharma said, “and we’re going to take the long-term view.” “Clarity is kindness,” Sharma said “I have to create clarity so we can confront the challenges and go solve them.” “This is an Xbox.” Sharma flipped the perspective by saying she would provide “the ability to play anywhere.” “We have always said play is a basic human need, but I think creation is a basic human need,” said Jason Ronald “I think the lines between players and developers are going to get blurrier and blurrier.” After hours of diplomatic conversation about her competitors, Sharma had a rare moment of speechlessness when discussing the deal for Kojima’s upcoming stealth game Physint. She laughed at the idea of apologizing to Sony before shrugging and saying she was happy Kojima chose to work with Xbox. The agreement was substantially below what Xbox would typically spend to develop a premium game, according to people close to the agreement, and included film and TV rights. Sharma also clarified that work with Sony would continue: “Competition and collaboration can coexist.” “I don’t think you sign up for roles like this for work-life balance,” Sharma had said weeks earlier with a little swagger. “I think you signed up for them because you believe in the mission and you do what it takes.” via: nytimes nytimes.com/2026/09/30/arts/…
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Idle Sloth retweeted
1 of 1 Vantablack Edition, painted with 99.4% light-absorbing black pigment to match the dark depths the Corpser emerges. The use of lighting sets the tone in E-Day. This represents the fear
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Idle Sloth retweeted
Prepare to ascend the mountain and take your first snow-dusted steps into Pendola Pass, the Frozen Trail Update arrives next week October 8! The snow hides many dangers... Keep warm. Keep moving.
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Idle Sloth retweeted
Xbox Project Helix | Blades Concept with Gears of War: E-Day by Klobrille
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ATTENTION GEARS OF WAR FANS!!!! The GIRLS of War will be streaming the @GearsofWar E-Day campaign LIVE this weekend!!!! Come join myself, @Jenbox360 @NickelLynx and @epictreasure1 as we kick some grub butts 💦 Please repost and join us at 10am eastern on my YouTube channel!
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Idle Sloth retweeted
Are you playing Gears of War: E-Day via Early Access or wait for regular launch / Game Pass Ultimate?
37% Early Access
63% Global launch / Game Pass
4,937 votes • Final results
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Idle Sloth retweeted
What do you think Activision will do with Halo? (NOT what you WANT, what you think they WILL do):
20% Sequel to Infinite/Halo 7
30% Reboot from Halo 3 onward
40% Reboot EVERYTHING
11% Go to the past/Prequels
5,603 votes • 1 day
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Idle Sloth retweeted
The starting grid for the Bahrain Grand Prix in Malaysia 🇧🇭🇲🇾 #F1 #BahrainGP
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Idle Sloth retweeted
MAX VERSTAPPEN TAKES POLE FOR THE BAHRAIN GRAND PRIX IN MALAYSIA!! 👊 #F1 #BahrainGP
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RUMOR | According to Jez Corden, Pierre Hintze will not leading the next Halo; Activision is assembling the team A report claimed Pierre, who was running Halo Studios, would lead the next Halo and was already hand-picking his team. Jez has heard that's absolutely not going to be the case. Pierre will not run the next Halo. The next game is entirely Activision’s responsibility. Activision is putting the team together and will choose the leader and showrunners. What remains of Halo Studios is expected to manage updates to Halo: Campaign Evolved and Master Chief Collection.
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via: Xbox Two Podcast piped.video/watch?v=0G4qyVNG…
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