Halo Youtuber @ bit.ly/2PJGplN Tech Specialist. Man of Science. Tall, Bright and Nerdy. Business Enquiries: 00@installation00.co.uk

The Lesser Ark
Installation00 retweeted
Dear @Activision if you are listening, please DO NOT RETCON THE CURRENT LORE. People have invested years in the lore. If you do a soft reboot please do not erase anything that came before. @Installation001 @HiddenXperia @LateNightHalo @cia391 @XBOX @Halo @asha_shar @mattbooty
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Divine. Never fails to impress what fans can do with Halo.
Added a Day and Night cycle, Aurora lights and a nebula to the Sierra 117 level. Here's a sneak peek🙂
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'Nuff said.
And here we are, Folks! HALOFYING SPACE MARINES What if the Space Marines were in Halo? Epic collaboration with @WernissageYT . It's always an honor working with you, man! We dive into the project in Wernissage's video 👇 piped.video/jc6E_8ncf7I #Halo #Warhammer40k #NoAI
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Installation00 retweeted
Microsoft is to blame for Halo. - Infinite had over 20 million players at launch - Steam’s all time peak was 272,586 - Infinite’s Metacritic was 87 - Microsoft was publisher of the year 2021 - Well received campaign - Well received multiplayer It became apparent within weeks that the game was not content ready and that important features like forge and co-op would be delayed which greatly harmed Infinite’s success. Microsoft mandated contract work that led to employees leaving after 18 months and new hires having to learn the engine from scratch before they also had to leave in the same time frame. In 2022 the studio was gutted with numerous layoffs and the exit of Bonnie Ross. What was left was a shell that then rebranded and switched to Unreal. This is how we got 2026’s campaign-only Campaign Evolved. Had Microsoft allowed full time employees to be hired, kept 343 properly staffed, stayed on the Slipspace engine and allowed them to make a sequel to Halo Infinite that was feature complete at launch we’d have been playing it already. The franchise would be healthy and successful.
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Installation00 retweeted
IT'S HERE!!! HALO CE (XBOX) IN THE BROWSER! Features: ✅ WORKING Splitscreen Co-op ✅ WORKING Multiplayer up to 128 players (untested) ❌ NO GEARBOX MASTER CHIEF
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Hey @Activision , you've inherited one of the greatest gaming franchises in history, the most passionate community, and @UberNick! #Halo
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Huh! Whaddya know!? The claim has disappeared? The appeal time elapsed? It's almost like Halo Music is owned by Microsoft! It's like it is covered by Xboxs Game Content Usage Policy or something. Who'd have thought!?
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About to listen to all 3 of these bad boys in one sitting. Great job @JumperScape @Halo
Part 3 of Halo: Still Midnight is here! Enjoy the climax to our Zeta Halo story and special thanks to those at Halo Studios for pushing to get it out in the midst of ongoing struggle. Listen now on the Halo YouTube channel! piped.video/o04ofjjPwUI?is=yei1…
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Still Midnight part 3 is out and I might have voiced a certain Sub Monitor Ancilla in the story! Last episode @HiddenXperia released the Flood. In this episode, I have to clean up his mess! Really enjoyed voicing Adjutant Repose! So cool that I'm in the Lore! Link below!
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I collaborated with the lovely and talented @atharia_ from Paragon7 on this Mass Effect video. You can look forward to more Collabs and more Mass Effect in the near future! Video linked below.
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A great video covering a great cross section of the Halo Ecosystem that Activision have inherited. Very much in similar vane to my own video. Worth a watch! piped.video/QreJhMQBbD8?is=qWms…
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Installation00 retweeted
Me and over 90 other forgers had the privilege of working with Halo developers during the lifespan on Halo Infinite to bring our content to matchmaking. In this article, we share the stories from that collaborative process that rarely get talked about. okom.one/blog/a-thank-you-to…
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The relief is palpable!
Jumping on here briefly to confirm Halo Fest is still on for December. No changes to dates, locations, etc. For more details on the event, I'm going to please ask for your patience as our first priority is to provide support and care for our teammates. We will communicate more updates in the coming weeks.
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Continuity of these Universe-expanding narratives is extremely important to the past, current and future directions of the Halo Franchise.
I guess I should say as it may help a small tad. If you want more Halo EU media in the future go get Halo: The Master Chief Omnibus, Halo: Parasite's Wake, and if it gets through the finish line Halo: Fireteam Noble. It may show that the novels and universe are still worth it!
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Installation00 retweeted
I guess I should say as it may help a small tad. If you want more Halo EU media in the future go get Halo: The Master Chief Omnibus, Halo: Parasite's Wake, and if it gets through the finish line Halo: Fireteam Noble. It may show that the novels and universe are still worth it!
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With everything happening with @Halo right now, I'm seeing tons of people worried about Halo Fest's status. I understand your concern. It is very unstable and unsettling. That said, I cannot think of a better time or place for @Activision to introduce themselves to the Halo Community and at least roughly outline their plans for Halo going forward. The logistics of it can likely take many forms, but the easiest would be to bring the folks who were running Halo Fest on board and set them back on task. The Future of Halo is more or less guaranteed. @XBOX have made that much clear. There is room for the seasoned vets and devs to reprise their roles from across the 3 eras of Halo and room enough for new blood to hit the ground running and add new flava. It's an uncertain time, and change can be uncomfortable, but the potential is still there, and much can be achieved in short order.
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I took one day off in years, to focus on a few on real life things and now everything is on fire! Really sad to see so many talented folks being caught in the recent layoffs, you have my thankscand sincere condolences. I now wonder what this means for the remakes, Halo "Next" and even Halo Fest.
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PEDL are claiming Halo Music is theirs again. And this isn't automated. They manually rejected my dispute, forcing me to challenge it further. Funny thing is, they claimed it's Dust and Echoes from Halo CE. First; they don't own the copyright. Second; It isn't. It's a mashup edit of Ghosts of Reach from H2, Greatest Journey and Wake me when you need me from H3 which is explicitly covered by the Game Content Usage Rules from @XBOX. Typical my video does well and suddenly, a third party company decided they want all the money for it. This can't keep happening. Full rules are linked below if others are having similar problems
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