Our paper on novel game reasoning is out in
@Nature!
Games occupy a special place in the science of intelligence. While most prior work has focused on acquiring expertise in games, here we study how people can flexibly reason about games that they have never seen before.
Across a series of behavioral studies with 1,000+ participants and 100+ grid-based board games, we find that people are systematic and adaptively rational in their judgments about how fair and fun a novel game is.
We explain this with the “Intuitive Gamer” cognitive model, based on principles of fast, depth-limited, and goal-directed probabilistic simulation. It captures patterns in human data well and offers insights into how people can reasonably evaluate and act when encountering new problems.
This work is also a step towards thinking about AI agents that can not only solve problems but decide which problems are worth solving in the first place.