all of this is code
Sonnet 5.5 max made this 39s video in 17 hours w/
@HyperFrames_ , prompt below
concept: depth is the hierarchy. On a screen you look into, focus picks what matters and going deeper shows more.
• One object: a black glass instrument with three windows, all showing the same tide reading, 3.67 m.
• Three depths, three levels: the shallowest window shows only the number, the middle one adds range, high water and rate, the deepest adds a trend and twelve readings.
• The camera pulls focus from window to window, so focus, not layout, decides what you read. It ends on the engraved line "Depth is the hierarchy".
• The design idea: information hierarchy carried by optical depth (glass, refraction, real depth of field) instead of size, weight and position on a flat screen. The starting point was Ferrari Luce's layered display.
• Built as one HyperFrames page: three.js glass and metal, live HTML text drawn into the 3D scene through HTML-in-Canvas, thin-lens depth of field, every frame deterministic.
Introducing Claude Sonnet 5.5, the second model in the Claude 5.5 family.
It’s a clear upgrade over Sonnet 5, runs more than 30% faster, and costs up to 30% less for most work.