Sword and Magic: Swapa!!!
Mage Drakov, new magic went wrong!
———Prompt starts———-
character reference lock preserve the character as recognizable as seen in
@image(#).
Remove the reference image original clothes.
Remove weapon/item on hand carried and head accessories.
Remove character image reference BG.
Art:
Sharp focus on Character.
Entire Image Character illustration in real life hyper photorealistic quality swap character gender, include hat: illustration in real life hyper photorealistic quality: real life hyper-realistic skin texture with subtle details, hyper-realistic fur silk, ultra-detailed realistic eyes with depth and catchlights, individual hair strands with natural shine and movement (rendered in tones), photorealistic clothing with hyper-realistic fabric physics.
Strong pitch blacks, crisp whites, and rich midtone. Dramatic high-contrast lighting with harsh shadows, deep blacks, and bright specular highlights.
Colorful Strong crisp whites, and rich midtone. Dramatic high-contrast lighting with harsh shadows, deep blacks, and bright specular highlights.
excellent shadow detail while keeping strong contrast. add in soft shell shades, cinematic foreshortening.
— no blurry or muddy quality.
- visual - Character swap female to male will be extreme handsome, attractive, hot, correct structural male measurement using the character reference preservations. Character swap male to female will be extreme provocative, sexy, hot, beautiful, correct structural female measurement using the character reference preservations.
- visual - armor visual features head,torso, legs, arms, tattoos, nature elements etc are metallurgy materials using scheme character reference.
- create the most ray tracing stunning and visually harmonious armor result with the character’s design.
- visual - cloth and metal armor shoulder arm visual features head,torso, legs, arms, tattoos, nature elements etc are fabrics cloth materials using scheme character reference.
- create the most ray tracing stunning and visually harmonious cloth fabrics result with the character’s design.
- visual - balanced armor/cloth visual features head,torso, legs, arms, tattoos, nature elements etc are fabrics cloth materials using scheme character reference.
- create the most ray tracing stunning and visually harmonious balanced armor/cloth result with the character’s design.
- visual - leather/cloth visual features head,torso, legs, arms, tattoos, nature elements etc are fabrics cloth materials using scheme character reference.
- create the most ray tracing stunning and visually harmonious balanced armor/cloth result with the character’s design.
— All roles can be random personality of the character - calm, happy, amazed, shock)
Composition:
aspect ratio: 16:9, 8K, very thin fine lines art.
Random pose.
camera under 10 degrees to the left, centered on the character is tilted Right 50 degrees and camera heavily Sharp focus on Character.
Mood:
Fantasy atmosphere. Heroes. Magic.
Scene:
Create new world surroundings image will be random location fantasy world atmosphere. it feature a beautiful view stunning fantasy Magic home with flying sigils.
For depth: multi-layered background with foreground: Magic books flying and potions.
middle ground: transformed character center frame, Character says Oh my…
background: inside a mage home, random mage performing magic on character went wrong, atmospheric perspective. Around character there puff smoke.
Negative:
Do not look at viewer.
——- Prompt ends ———-
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