The ultimate irony of using AI to generate gameplay of a game where one of the central themes revolves around rebelling against the very idea of technology being used this way is not lost on me.
We are witnessing truly unprecedented levels of brainrot
This is legitimately mind-blowing...
How the FUCK does Sora 2 have such a perfect memory of this Cyberpunk side mission that it knows the map location, biome/terrain, vehicle design, voices, and even the name of the gang you're fighting for, all without being prompted for any of those specifics??
Sora basically got two details wrong, which is that the Basilisk tank doesn't have wheels (it hovers) and Panam is inside the tank rather than on the turret. I suppose there's a fair amount of video tutorials for this mission scattered around the internet, but still––it's a SIDE mission!