AI systems & workflows | Running distribution via AI UGC

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Got my first repost from Elon Musk Honestly, it's inspiring when the world's first trillionaire reposts your content It feels like social proof that I should keep improving my content and myself as an expert X is the best platform for getting quality content noticed and selling services at a high ticket The repost feels great. Creating useful content feels better. Back to work
grokbot it's an agent with its own identity, its own computer, and it stays on when you're not here's what "active AI employee" actually looks like in the demo: - chief of staff agent - checks in on your other agents, reads your calendar, dispatches tasks to the right one automatically - shopping agent - logged into your accounts, books tickets, buys groceries, reports back - marketing agent - signed into your actual linkedin, browses your past posts for tone, then writes and publishes a new one on its own - engineering agents - self-triage bug reports, kick off cloud coding agents, come back with a pull request, a screenshot, and a video of the fix the interface isn't a dashboard, it's a chat - same shape as texting a coworker, no tool calls to babysit the number that matters more than any of the demos: grok 4.6 scored 70.8% on cursor bench at $2.81 a task, fable 5 max scored 70.5% at $17.32 same capability, 6x the cost difference - that's the unlock that makes running a fleet of these actually affordable instead of a novelty
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here's how to make an AI UGC influencer go viral... the trick is the character, not the model, but there's a smart way to set it up: - step 1: design one absurd detail people recognize in half a second: giant square bob, pink hair puffs, a curled mustache - step 2: dress them formal and loud: a suit, one clashing color, oversized earrings or a bow - step 3: give them a completely serious face, the joke is that they think this is normal - step 4: write it as one prompt: face, hair, outfit, pose, scene, camera, and save the version you like - step 5: film a short reference clip of yourself: a walk, a dance, a reaction, 15 seconds - step 6: put the character into the first frame of that clip, then check face, hair, clothes and hands - step 7: animate it with the clip as the motion reference - step 8: same character, new place, every day and the numbers say it works... one account: 7 videos, 49.6M views another: 10 posts, 63.3M views, 92.6K followers
another AI character just blew up on instagram... 10 posts, 92.6K followers, 63.3M views how to build your own: - step 1: design a weird character and get a reference pic - step 2: have ChatGPT make a character sheet: 5 full-body angles + 3 close-ups, same face and outfit in all - step 3: film your own clip: you dancing, walking, reacting - step 4: upload clip + sheet to Higgsfield and swap yourself for the character - step 5: keep the motion, camera and lighting from your clip, only the person changes - step 6: post daily, same character, new place every time one hit carried this account the character is what turns that hit into followers
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prompt for Opus 5.5 to configure the content creation process - step 1: open Viktor, select Opus 5.5, and give it your best writing, your saved research and a folder for drafts - step 2: it builds a writing guide from your actual examples, not a generic style - step 3: it turns your saved ideas into 3 article pitches, you pick one - step 4: it researches the topic you chose - step 5: it prepares the package: an article, supporting posts and a newsletter - step 6: it checks the evidence before handing anything back and the part that makes it worth it... the full prompt is below 👇🏻
here's how to set up a motion design studio with Claude Opus 5.5... the trick is the harness, not the prompt, but there's a smart way to set it up: - step 1: install the stack: Node, ffmpeg, Playwright, and Claude Code running Opus 5.5 - step 2: add a CLAUDE.md with house rules, so every video follows them without you repeating anything - step 3: rule one: every film is a function of time, seek(t) draws any frame on demand - step 4: ban the defaults in that file: centered title on gradient, everything fading in, corner labels - step 5: test the setup with the one-line showreel prompt, then switch to real briefs - step 6: for a product, give it the URL and tell it to use real screenshots, the real logo and real colors - step 7: before any full render, it makes a contact sheet, scores it 1-10 and fixes the 3 worst problems until everything is 8+ - step 8: package the whole pipeline as a skill, so the next video is one sentence and the effort setting matters more than people think... medium for small fixes and re-renders xhigh for new films max only when the first 3 seconds have to carry a launch i like to keep one session per brand, the second video comes out faster because the renderer and sound setup already exist
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here's how to set up a motion design studio with Claude Opus 5.5... the trick is the harness, not the prompt, but there's a smart way to set it up: - step 1: install the stack: Node, ffmpeg, Playwright, and Claude Code running Opus 5.5 - step 2: add a CLAUDE.md with house rules, so every video follows them without you repeating anything - step 3: rule one: every film is a function of time, seek(t) draws any frame on demand - step 4: ban the defaults in that file: centered title on gradient, everything fading in, corner labels - step 5: test the setup with the one-line showreel prompt, then switch to real briefs - step 6: for a product, give it the URL and tell it to use real screenshots, the real logo and real colors - step 7: before any full render, it makes a contact sheet, scores it 1-10 and fixes the 3 worst problems until everything is 8+ - step 8: package the whole pipeline as a skill, so the next video is one sentence and the effort setting matters more than people think... medium for small fixes and re-renders xhigh for new films max only when the first 3 seconds have to carry a launch i like to keep one session per brand, the second video comes out faster because the renderer and sound setup already exist
here's how to build a 3D fantasy game with Claude Opus 5.5... the trick is splitting assets from assembly, but there's a smart way to set it up: - step 1: connect Claude Code to Unreal Engine 5 through MCP, and have Opus read the project before it changes anything - step 2: one prompt builds a playable base level: valley, dirt path, a town at the end, 3 glowing collectibles, a HUD counter - step 3: generate your character in Tripo from front, side and back views: quad mesh -> UVs -> textures -> rig - step 4: rig it with the UE5 Mannequin preset, so it works with Unreal's default skeleton - step 5: export FBX with skeleton + animations, import it, and check every animation before it goes near the level - step 6: Opus swaps the default character for yours and wires walk, run and jump - step 7: refine the forest and town in small batches, checking in the editor after each one and the rule that saves the whole project... a successful tool call doesn't mean the level is right in the tutorial, one batch left a floor that didn't blend, a collectible that lost its interaction and a mountain with no vegetation never change terrain, lighting, character and interactions in one prompt i like to validate the route with the default mannequin first, then bring in the custom character
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another AI character just blew up on instagram... 10 posts, 92.6K followers, 63.3M views how to build your own: - step 1: design a weird character and get a reference pic - step 2: have ChatGPT make a character sheet: 5 full-body angles + 3 close-ups, same face and outfit in all - step 3: film your own clip: you dancing, walking, reacting - step 4: upload clip + sheet to Higgsfield and swap yourself for the character - step 5: keep the motion, camera and lighting from your clip, only the person changes - step 6: post daily, same character, new place every time one hit carried this account the character is what turns that hit into followers
wtf is happening on tiktok? an AI UGC character with 7 videos has 219K followers and 49.6M views the numbers: - 7 posts, every one above 2M views - ~7M views per video on average - 3.8M likes, a 7.7% like rate - 0 following, no faces, no talking how to build your own version: - step 1: design one character in GPT Image 2.5 with an unmistakable look (hair, mustache, suit) - step 2: act out the movement yourself or describe it beat by beat - step 3: Seedance 2.5 puts your character into your scene with the character image as reference - step 4: same character, same deadpan, new location every post the AI part is the easy part. the character design is what got 49.6M views
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here's how to build a 3D fantasy game with Claude Opus 5.5... the trick is splitting assets from assembly, but there's a smart way to set it up: - step 1: connect Claude Code to Unreal Engine 5 through MCP, and have Opus read the project before it changes anything - step 2: one prompt builds a playable base level: valley, dirt path, a town at the end, 3 glowing collectibles, a HUD counter - step 3: generate your character in Tripo from front, side and back views: quad mesh -> UVs -> textures -> rig - step 4: rig it with the UE5 Mannequin preset, so it works with Unreal's default skeleton - step 5: export FBX with skeleton + animations, import it, and check every animation before it goes near the level - step 6: Opus swaps the default character for yours and wires walk, run and jump - step 7: refine the forest and town in small batches, checking in the editor after each one and the rule that saves the whole project... a successful tool call doesn't mean the level is right in the tutorial, one batch left a floor that didn't blend, a collectible that lost its interaction and a mountain with no vegetation never change terrain, lighting, character and interactions in one prompt i like to validate the route with the default mannequin first, then bring in the custom character
here's how to make motion videos with Claude Opus 5.5 that don't look like everyone else's... the trick is building a studio around the model, but there's a smart way to set it up: - step 1: write a brief, not a vibe: one sentence the viewer should remember, duration, formats, real logo + real screenshots - step 2: give Opus a reference video and make it write a style guide: palette, type, pacing, motion - step 3: turn the story into timed beats: hook 0-2s, problem 2-5s, reveal 5-9s, proof 9-13s, close 13-16s - step 4: Opus writes the film as code in Remotion or HyperFrames, so any frame can render on its own - step 5: put sound on the same timeline, every click and cut lands on a beat - step 6: render a contact sheet first, one frame per beat, and have Opus find the 3 worst defects - step 7: fix only those sections, re-render, then export 16:9 and 9:16 as separate layouts and the model never gets to invent your product... it can design the camera move it can't make up your dashboard or your numbers missing screenshot = it stops and asks i like to keep it all in one folder: brief, style guide, shot list, assets, reviews the next video starts from the system, not from zero
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here's how to make motion videos with Claude Opus 5.5 that don't look like everyone else's... the trick is building a studio around the model, but there's a smart way to set it up: - step 1: write a brief, not a vibe: one sentence the viewer should remember, duration, formats, real logo + real screenshots - step 2: give Opus a reference video and make it write a style guide: palette, type, pacing, motion - step 3: turn the story into timed beats: hook 0-2s, problem 2-5s, reveal 5-9s, proof 9-13s, close 13-16s - step 4: Opus writes the film as code in Remotion or HyperFrames, so any frame can render on its own - step 5: put sound on the same timeline, every click and cut lands on a beat - step 6: render a contact sheet first, one frame per beat, and have Opus find the 3 worst defects - step 7: fix only those sections, re-render, then export 16:9 and 9:16 as separate layouts and the model never gets to invent your product... it can design the camera move it can't make up your dashboard or your numbers missing screenshot = it stops and asks i like to keep it all in one folder: brief, style guide, shot list, assets, reviews the next video starts from the system, not from zero
here's how to run an AI UGC account on autopilot with OpenAI Dots + GPT-6.1 Sol + Seedance 2.5... the trick is one agent running the whole loop, but there's a smart way to set it up: - step 1: create your avatar once in Higgsfield and save its ID - step 2: connect Higgsfield to Dots as a connector, so Dots can call Seedance 2.5 itself - step 3: give Dots one master prompt with the full daily routine and your rules - step 4: every day at 6PM it researches the top 3 videos in your niche from the last 7 days - step 5: GPT-6.1 Sol rewrites the best one as an original 45-60s script with a new hook - step 6: Dots sends the script to Seedance 2.5 with your avatar, renders 9:16, adds captions - step 7: it posts with caption + hashtags, checks stats at 8AM and sends you a 1-paragraph report and the rules matter more than the prompt... - never the same hook structure twice in a row - a new hook format every 3 days - 3x normal engagement = winning format, reuse within 7 days - 3 flops in a row = it stops and asks you i like to keep one human step: approve the script before it renders
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here's how to run an AI UGC account on autopilot with OpenAI Dots + GPT-6.1 Sol + Seedance 2.5... the trick is one agent running the whole loop, but there's a smart way to set it up: - step 1: create your avatar once in Higgsfield and save its ID - step 2: connect Higgsfield to Dots as a connector, so Dots can call Seedance 2.5 itself - step 3: give Dots one master prompt with the full daily routine and your rules - step 4: every day at 6PM it researches the top 3 videos in your niche from the last 7 days - step 5: GPT-6.1 Sol rewrites the best one as an original 45-60s script with a new hook - step 6: Dots sends the script to Seedance 2.5 with your avatar, renders 9:16, adds captions - step 7: it posts with caption + hashtags, checks stats at 8AM and sends you a 1-paragraph report and the rules matter more than the prompt... - never the same hook structure twice in a row - a new hook format every 3 days - 3x normal engagement = winning format, reuse within 7 days - 3 flops in a row = it stops and asks you i like to keep one human step: approve the script before it renders
the cheapest second brain stack right now: GPT Sol 6.1 + Jev... the trick is splitting writing from deciding, but there's a smart way to set it up: - step 1: one folder: raw/ for sources, wiki/ for pages, CLAUDE.md or AGENTS.md as the rulebook - step 2: Sol writes every page, but only from real sources, never from its own memory - step 3: Jev decides the small stuff: duplicate? contradicts? relevant? enough evidence? - step 4: when you ask a question, Jev picks the pages, Sol answers only from those, citing sources - step 5: Sol on medium for live questions (~5s), high for the weekly cleanup (~1 min wait) and it's the cheapest version of this setup yet... Sol scores 2 points under Astra at about 1/8 the cost per task Jev costs $0.042 per million tokens, output free i like to start from Better Second Brain on GitHub: one paste into Claude Code or Codex, Jev is a single flag
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wtf is happening on tiktok? an AI UGC character with 7 videos has 219K followers and 49.6M views the numbers: - 7 posts, every one above 2M views - ~7M views per video on average - 3.8M likes, a 7.7% like rate - 0 following, no faces, no talking how to build your own version: - step 1: design one character in GPT Image 2.5 with an unmistakable look (hair, mustache, suit) - step 2: act out the movement yourself or describe it beat by beat - step 3: Seedance 2.5 puts your character into your scene with the character image as reference - step 4: same character, same deadpan, new location every post the AI part is the easy part. the character design is what got 49.6M views
the realism of Seedance 2.5 is just INSANE took literally 2 minutes to create here’s another prompt: FORMAT: Vertical 9:16 smartphone video, exactly 28 seconds long, one continuous unedited take, realistic native audio, 60 fps appearance. CAMERA: A stationary front-facing smartphone camera positioned slightly above eye level and close to the driver, approximately 55–65 cm from his face. The phone is mounted or held very steadily inside a parked work pickup truck. Use a moderately wide smartphone selfie lens. Frame the man from the middle of his chest to slightly above his head. His face occupies most of the center-right side of the frame. The passenger seat and rear portion of the truck cabin remain visible behind him. Maintain the same camera position throughout the entire video. Add only tiny natural phone vibrations, subtle autofocus adjustment, mild automatic exposure breathing, realistic rolling-shutter motion and ordinary smartphone motion blur. No cuts, no zooms, no reframing, no camera transitions. LOOK: Extremely realistic casual smartphone footage. Natural daylight coming through the passenger-side windows, soft cloudy outdoor light, realistic skin texture, slight facial perspiration, subtle redness in the cheeks, visible pores, natural under-eye detail, mildly compressed social-media video quality. Neutral colors with slightly cool gray shadows inside the truck. No cinematic color grading, no beauty filter, no artificial skin smoothing, no shallow cinematic depth of field. STYLE: An authentic spontaneous selfie monologue recorded immediately after physical outdoor work. It must feel like a real tradesman speaking directly to his social-media audience, not an actor performing in an advertisement. The delivery is animated, confident and conversational. He speaks continuously with natural pauses, breath, emphasis, eyebrow movements and spontaneous hand gestures. Accurate lip synchronization for every spoken word. CHARACTER: One white American man, approximately 35–40 years old, lean athletic working-man build. He has: - short dark-brown hair with a visibly receding hairline; - slightly damp, flattened and messy hair after removing his cap; - short dark stubble around his jaw, chin and upper lip; - light-colored eyes; - a long, slightly angular face; - realistic masculine facial proportions; - lightly sun-exposed skin; - no glasses and no jewelry. He wears a faded charcoal-gray crew-neck work T-shirt with a few subtle dusty marks. At the beginning he wears a navy-blue work baseball cap with pale piping and a small rectangular embroidered patch on the front. Do not place readable brand names on the patch. Keep his face, age, hairline, stubble, body proportions, clothing and voice completely consistent throughout the shot. SETTING: The driver’s seat of a large modern work pickup truck parked during daytime. The cabin has: - a dark gray ceiling and upholstery; - a tall dark passenger seat behind the man; - black door panels; - broad side and rear windows; - green trees and a pale roadside barrier visible outside; - a plastic water bottle in a cup holder; - several pieces of neon-yellow work equipment or safety clothing casually placed behind the center console. The truck does not move. Exterior scenery remains stationary. SCENE — EXACTLY 28 SECONDS: 0–2 SECONDS: Begin immediately with the man already speaking while sitting in the driver’s seat. He wears the navy work cap and looks directly into the phone camera. His shoulders are relaxed, but his facial expression is energetic and serious. His right hand rests low near the center console and occasionally enters the lower-right part of the frame. He slightly leans toward the camera as he begins his point. 2–4 SECONDS: While continuing to speak without pausing, he raises his right hand to the brim of his baseball cap. He grips the brim naturally and removes the cap in one smooth movement, lifting it upward and toward the right side of the frame. His slightly damp, messy dark hair and receding hairline become visible. The cap leaves the frame and does not return. Do not create a cut or disguise the removal with a transition. 4–8 SECONDS: Now bareheaded, he leans slightly closer to the camera and continues speaking. His right elbow remains raised briefly after putting the cap aside, then his hand comes back down. His eyebrows lift for emphasis. His expression is earnest and mildly intense. He briefly points downward with his right index finger near the bottom edge of the frame. 8–13 SECONDS: He maintains direct eye contact with the lens and continues the same uninterrupted monologue. Use small, precise right-hand gestures: - a loose pointing gesture; - two fingers slightly separated; - a short downward tap in the air; - an open palm facing partially toward the camera. His head tilts subtly from side to side while he stresses individual words. Keep all movements spontaneous rather than choreographed. 13–18 SECONDS: He holds his right hand around chest height with the palm open, as though clarifying an important detail. He briefly narrows his eyes, then raises his eyebrows and nods once. His mouth and facial muscles move naturally with the dialogue. His breathing should suggest that he has recently finished physical work, but he is not gasping or exhausted. 18–23 SECONDS: He continues speaking with slightly stronger emphasis. His right hand alternates between: - pointing down with the index finger; - a small open-palm gesture; - a gentle horizontal calming motion. He occasionally glances for a fraction of a second toward the passenger-side window, then immediately returns his eyes to the lens. The framing and background remain unchanged. 23–28 SECONDS: He delivers the final portion of the monologue, becoming slightly calmer. He makes one last compact hand gesture near the bottom-right corner of the frame, lightly nods and holds direct eye contact with the camera. End naturally immediately after his final sentence. Do not add a smile, outro, wave, logo, caption, fade or end card. DIALOGUE: Use a natural American male voice with a casual working-class tone. The man should deliver the supplied dialogue continuously for approximately 27 seconds. Exact dialogue: "[PASTE THE ORIGINAL SPOKEN LINE HERE]" VOICE: Native American English speaker, male, 35–40 years old. Medium-low voice, energetic and slightly breathy after outdoor work. Conversational pacing with imperfect pauses, small inhalations and naturally stressed words. Do not use a polished narrator voice. Do not sound like an advertisement, podcast, studio recording or voice-over. The dialogue comes directly from the man inside the truck. AUDIO: Realistic close smartphone microphone recording. Include: - clear synchronized speech; - subtle interior truck ambience; - faint distant outdoor traffic; - soft clothing movement; - a small fabric sound when the cap is removed; - quiet natural breaths. No music, no sound effects, no voice-over, no artificial noise reduction, no echo. CONTINUITY: The entire video must be one continuous real-time take. Preserve the same character identity, facial structure, hair, stubble, shirt, truck interior, daylight direction, camera angle and framing from beginning to end. The cap is present only during the first few seconds. After he removes it, it stays outside the frame. IMPORTANT: Prioritize believable human speech, accurate lip synchronization, natural facial micro-expressions and physically correct hand movement. The performance must feel unscripted, slightly imperfect and genuinely recorded on a phone. Do not make the man pose or wait silently between gestures. AVOID: Cuts, transitions, B-roll, montage, camera movement, camera zoom, subtitles, captions, interface elements, logos, watermarks, background music, additional people, moving vehicle, changing scenery, duplicated fingers, distorted hands, floating cap, cap reappearing, changing shirt, changing face, changing hairline, plastic skin, beauty filters, cinematic lighting, excessive background blur, exaggerated acting, presenter voice, dramatic gestures or unnatural pauses. Higgsfield helped me with this
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the cheapest second brain stack right now: GPT Sol 6.1 + Jev... the trick is splitting writing from deciding, but there's a smart way to set it up: - step 1: one folder: raw/ for sources, wiki/ for pages, CLAUDE.md or AGENTS.md as the rulebook - step 2: Sol writes every page, but only from real sources, never from its own memory - step 3: Jev decides the small stuff: duplicate? contradicts? relevant? enough evidence? - step 4: when you ask a question, Jev picks the pages, Sol answers only from those, citing sources - step 5: Sol on medium for live questions (~5s), high for the weekly cleanup (~1 min wait) and it's the cheapest version of this setup yet... Sol scores 2 points under Astra at about 1/8 the cost per task Jev costs $0.042 per million tokens, output free i like to start from Better Second Brain on GitHub: one paste into Claude Code or Codex, Jev is a single flag
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i built a pictionary game with SpongeBob in Vivix A1... i draw, he guesses out loud in real time - round 1: a seashell. bubble? jellyfish? time's up... "but wait, SEASHELL!" - he got it right 1 second after the timer ran out - round 2: a crab. he started guessing while i was still drawing - the whole time he's moving: leaning in, gesturing, spatula in hand most live avatars are a head in a box that waits for its turn this one watches you draw and talks over you like a real friend would next i want to build a character-led game where you can actually argue with the judge @VivixLabs_HQ
Create your own character. Call the shots. Live. Introducing A1 Playground + Agent: build a live AI character that talks, moves, and plays with you. Create yours: platform.vivix.ai/vivix-a1-m… Their look. Their personality. Their voice. Your choice. Describe who you have in mind, upload a picture, and let our Agent bring them to life. And they do a lot more than talk. 💃 Full-body performance. From air guitar to victory dances. 🚶 Move around the scene. Walk and talk. Pace while making a point. 🛍️ Interact with objects. Pick up products, show them off, and pitch them. 🎮 Play web games together. Deal cards, keep score, and play along. Solve a mystery with Sherlock Holmes, then interrupt him for a dance break. Take a walk with Socrates. Hand him a protein shake and debate the meaning of gains. Give Snape a bottle of shampoo. Ask for the most enthusiastic sales pitch of his life. Who will you bring to life?
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