Opus 5.5 bringeth "The Roach King" to a Dark Souls Like!
My Opus Review:
1) Not really a professional 3d modelling tool yet (Likely 2 more major versions)
2) A powerful generative tool that with careful stylistic choices and RNG gods favouring can produce usable results with effort (see @kvickart)
3) Most interestingly - the first professional level AI prototyping and game/level design tool
4) Excellent for programming of course!
It was point (3) I was really interested in for this test. Opus 5.5 + Vibemaker and about 4 hours are game design heaven!
AI single prompt game level design with minimal errors. Vibemaker + Opus 5.5.
It took a bit less than 1.5 hours for it to extend Vibe-Souls current map with this new town.
AI Haters in GameDev:
1) Students conned into debt for 'game design school' who think they are an Indie darling
2) Industry pros inexperienced with AI, but want to sound relevant and gate keep
3) Those whose quality of work has already been surpassed and they can't admit it
4) Clueless NPC's who have been told to hate AI
I have absolute sympathy for (3).
(1) and (4) seem to overlap lots.
vibemaker.io native Windows x64 EXE game export is initially working. It produces stand alone:
- EXE file
- Asset data file
- SDL3.dll is required (for now)
Will start testing an exported Vibe Souls demo with a small circle of people soon..
Elon Boss Battle!
Vibemaker started as a Grok experiment. Rapidly got out of hand as Vibe Souls using Vibemaker + Tripo + Opus 5.5!
Made in half a day - games as memes!
Quick Vibe City Opus 5.5 update.
- Updated buildings/vehicles (but I suspect most people will want to customise anyway)
- Merged in some Wave Race elements
Planned:
- Some interior locations
- Forest/terrain stuff
- Beach waves fixes
- LOD is too extreme
- Character Inventory
- Dialogue interaction
That should make it a good base for people to build various stories on. It will be a bundled Vibemaker source code example.
Making a better free GameMaker equivalent would be easy now. Prototype of a language, compiler, virtual machine, IDE and sample games hacked together in 2 days with Grok 4.6.
No one defeats Robot 2.0 @alightinastorm it seems!
One of my Souls-like test bosses of the day! Opus 5.5 and Vibemaker, with 3d boss model using @tripoai .
This game was supposed to be a simple test is all! But I am going to have to improve the combat, and release it for people to play now lol
Wave race style game made with Opus 5.5 and Vibemaker- work in progress!
One of many samples that it will come with. If there are any specific samples you'd like let me know!
In my recent posts I forgot to mention the Fanart Statue and Iron Pineapple (Apart from weapon) bosses were made in @tripoai as an experiment. Everything else is Opus 5.5!
And placeholder people in Vice-City-Like/Cyberpunk (plus my very first X post) are modified free art assets. The rest is coding agents so far.
I may mix in some @tripoai or meshy experiments for specific stuff now to speed things along - and make it clear what quality Vibemaker can hit. I am not sponsored by @tripoai, but they did contact me once and then silence so far!