Software Dev, game modder - GameHeart's Obs UI, Diablo Mortal Shroud in StarCraft II and AhliObs in Heroes of the Storm, Random Bunker Def in SCBW

Cologne, Germany
Released AhliObs 0.75! - compatible with current patch - Vikings/Misha health bar in top panel - Dragon Knight UI - minor bug fixes, mostly for map mechanic UI Download & changelog: ahli.github.io/Galaxy-Observ…
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In case you got a newer Nvidia GPU, I was able to get 7% performance for free using mVolt+ to overclock xbar and sys clock for my 4070 Super Ti. Tested via Anno 117's benchmark
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Ahli πŸ’™πŸ’› retweeted
.@BobDaHacker compromised FIFA and was able to hijack their livestream cameras. They considered replacing the FIFA cameras with the 1987 hit classic "Never Gonna Give You Up" by Rick Astley. Instead, they reported it and FIFA immediately fixed the issue bobdahacker.com/blog/fifa-ha…
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Ahli πŸ’™πŸ’› retweeted
We are investigating unauthorized access to GitHub’s internal repositories. While we currently have no evidence of impact to customer information stored outside of GitHub’s internal repositories (such as our customers’ enterprises, organizations, and repositories), we are closely monitoring our infrastructure for follow-on activity.
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I tried to play D4 again after playing it on release and loading a menu for the first time freezes the game's rendering for seconds to minutes... Are the servers overloaded or is that an odd issue on my end?
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.@Diablo just released a new class, chronicle (=holy grail UI), stash improvements for Diablo 2 Resurrected... πŸ”₯
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Ahli πŸ’™πŸ’› retweeted
We launched a 3rd fucking faction for our game today (test, but still!) and I am very emotionally overwhelmed by it. Try out the Veti in @TempestRTS if you own it! Also, it's on sale on Steam right now. store.steampowered.com/app/1…
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Congratulations to @CallMeTasteless & @Artosis, our third inductee into the 2025 Lifetime Achievement in Esports.
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This month... EU5, Anno 117, Assetto Corsa Rally πŸ‘€
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Is there an intellij plugin that takes maven/gradle logs and recreates the test run order?
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Oh look, that's me on the left!
Mass-reporting in SC2 has now reached the modding scene; earlier today dozens of maps were taken offline on the SC2 Arcade and map & mod authors are having their accounts threatened for termination.
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Wanted to continue StormGate campaign... ended up analyzing replay commands in sc2 which indicate a cheater >_> You can't regularly target a combat unit that is hidden in fog for like 10 seconds, can you?
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Ahli πŸ’™πŸ’› retweeted
Experience the full Stormgate campaign: Ashes of Earth β€” available now on Steam! Join Amara and the Vanguard in an epic science-fantasy battle to reclaim Earth from the deadly Infernal threat. With bold storytelling and innovative RTS gameplay from Frost Giant Studios, this is a campaign you won’t want to miss. Play Chapter 0 (missions 1–3) free now on Steam! πŸŽ₯ Watch the trailer: piped.video/olCYtiNzikw
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Ahli πŸ’™πŸ’› retweeted
We know you've been waiting patientlyβ€”and the updated roadmap is finally here! The official Steam launch on August 5 is just the start of our long-term vision for Stormgate. Looking ahead, you can expect exciting features like Team Mayhem, a more powerful Editor, updates to 3P Co-op, and the addition of a Co-op Campaign. We’re also working on new units, audio improvements, and plenty more surprises from the dev team. Thanks for being part of this journey. Launch is just the beginningβ€”and we can’t wait to show you what’s next.
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FanControl is now reading my DIMM temperatures🀩
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Ahli πŸ’™πŸ’› retweeted
Man, the things people are doing with the @PlayStormgate terrain editor is so cool. Duckies in the discord has been hacking together a "run for your life" game, where you run from a horde of brutes and firestorms in an obstacle course. Apparently boss fights are coming soon πŸ‘€
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I can recommend these graphic tweaks for @TempestRTS, if you have a beefy GPU: steamcommunity.com/app/14869… I've used it like that on my 4070 Super Ti, 1440p, no DLSS and only had 2-digit FPS in a jungle mission. Lower shadow res if necessary from 8k to 4k or something inbetween
Tempest Rising's campaign is fun! I can't wait for more! I don't think I've encountered any bug in version 1.2. At most, you could hide map's picture in mission panel until you've actually played or won that map. It is a tiny spoiler. Great job, @waywardstrategy & @TempestRTS!
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I only had some foliage visibly pop in on a skirmish map (1v1 map with snow) since then. I've tried TAA settings I use in EA WRC rally game (originally recommended by Thread Interactive for some TPS game), but that looked worse πŸ˜’ Is there a way to get all active settings?
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Tempest Rising's campaign is fun! I can't wait for more! I don't think I've encountered any bug in version 1.2. At most, you could hide map's picture in mission panel until you've actually played or won that map. It is a tiny spoiler. Great job, @waywardstrategy & @TempestRTS!
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First minutes within @PlayStormgate's editor :)
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Triggers look like they are generated by a script similar to SC2's mapscript.galaxy. Due to the return values and initial IFs, I imagine that a trigger debugger could be similar to SC2 as well with metrics for different cases like success/error/not-passing-conditions
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I mean trigger script is generated by something like a UI editor. The debug code here gives us a clue what kind of actions the trigger module is attempting to translate to code
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