the C engine is finally ready for prime time, it's name is Kaigen.
in the next few days I'll start posting more demos, and re-posting old demos, with playable links and intake forms for a closed beta.
if you're a professional game or 3D app developer who wants to give your users the smoothest possible experience, on *every* platform. DM me.
just finished my ECS system in C and it turns out it's ~17x faster than @unity DOTS on the web
that's 100k boids at ~90 FPS instead of 17 FPS
sharing the code and link for this demo soon, details below 🧵
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