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I just canceled my ChatGPT subscription because I found an alternative that's 10 times better. Here’s how to use it: ↓
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Z-Coder retweeted
Wait... my phone just finished the deck I left half-done on my laptop. I closed my laptop mid-task. The work kept moving, and it remembered how I like it done. @kooko_ai #KooKoAI
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Practicing presentations with classmates is helpful, but the feedback doesn’t always go beyond looks good. A realistic roleplay could push students to handle tougher questions, different audience reactions, and get much more actionable feedback.
Introducing Sessions: Interactive Avatars that coach, interview, and guide 🗣️ That means you can finally: ✔️ Have 1:1s with your entire company. ✔️ Interview 100 customers a day. ✔️ Train 1,000 sales reps at once. Think of it as a video call, but on the other side is an Avatar that asks, listens, pushes back, and gathers insights. Roleplay Sessions for practice. Survey Sessions for gathering insights. More Sessions coming soon. Explore Sessions today: synthesia.io/sessions
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Most AI demos feel like you’re interacting with a chatbot. Griffin feels different. The combination of vision, voice, and real-time reactions makes the interaction feel dynamic instead of scripted. It picks up on what’s happening and responds naturally as the conversation evolves. This is one of those AI experiences that’s much easier to understand once you try it.
Introducing Griffin, the first model to pass the video Turing test. 48% of people who talked to it live thought it was a real human. Previous systems have had a pass rate <3%. It is #1 on NVIDIA's benchmark for full-duplex AI video. It’s the first Human Interaction Model (HIM).
Community note
The 48% figure and "video Turing test" claim are from Tavus's own study of 54 one-minute calls, not independently verified or using a standard protocol. Griffin-Lite leads NVIDIA's VideoFDB benchmark on their public leaderboard. cellcog.ai/blog/tavus-gri… research.nvidia.com/labs/amri/proj… tech-ish.com/2026/10/02/tav…
Paid partnership (ad)
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The Skill made it specific. Opened Skills Manage, picked Plan a Marketing Campaign. Problem: a launch plan from scratch. Input: a rough brief. Output: a 30-day content calendar tied to my real numbers. Reusable expertise, not a magic prompt.
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Then Memory. Last week I set my style: 6 slides max, short headlines, formulas visible, decision slide last. This week I gave it a new task and repeated none of it. Same format, first try.
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KooKo is the AI Agent for getting professional work done. Accurate, professional, and it understands how you work. Meet KooKo, the AI work assistant that does more than answer. It gets the work moving. Try it here: kooko.ai/?fr=Z-Coder Use Code : ZC10 #KooKoAI #KooKoAgent
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This is KooKo AI, the new name for Oreate. Started a launch plan for my sneaker brand on my laptop. Scanned a QR code to link my phone. Walked away. On my phone: opened the same task, saw it at slide 4 of 6, sent "add a student discount slide." The laptop version updated before I sat back down. 👉 kooko.ai/?fr=Z-Coder
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One task, three finished files. → Deck: 6 slides from a rough brief. I rewrote one headline live → Sheet: $89 price, $32 cost, $5 shipping, 3% fees = $49.33 margin per pair. Formula visible in the cell → Doc: 1-page launch brief, send ready after 1 revision Break-even is 31 pairs to cover the $1,500 ad budget. Every number traceable.
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Z-Coder retweeted
AI is scaling faster than ever, and the infrastructure powering it needs to scale just as quickly. GMI Cloud raising $668M to expand GPU capacity across the U.S. and Asia-Pacific shows how much demand is building around AI training, inference, and production workloads. The race for AI infrastructure is only getting started. @GMI_Cloud @alex_yehya
Announcing our $668M Series B! Led by ARCHIV with participation from @nvidia. This capital expands our GPU capacity across the U.S., Taiwan, and APAC, and scales our inference platform. Our contracted ARR has reached more than 9x since the end of 2025. Thanks to everyone who is building with us 🙏
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Z-Coder retweeted
Half a million downloads in a month. Today, our open source family takes another step forward. Thank you for the incredible support behind our first-generation models. We’re excited to introduce TwIL-LM3-Pro. At just 3.6 billion parameters, it brings powerful reasoning to everyday computers, with quantized builds that run locally. No cloud required. In our evaluation: Formal logic: Highest recorded headline score among the small models compared—beating China’s VibeThinker-3B by 35% and Qwen3.5-4B by 24%, and Liquid AI’s LFM2.5-8B-A1B by 47%. Broader reasoning: 95% on SVAMP and 64.1% on MuSR, the highest recorded scores among the small models compared. BIG-Bench Hard’s logic subset: 95.4%, compared with VibeThinker-3B’s 61.1%. We believe AI is entering a post-training era. The advantage will increasingly belong to companies with the best pipelines and those that can produce capable, personalized intelligence faster and more efficiently, then put it on devices people already own. That’s what we’re building at webAI. And we’re only beginning to share what’s coming out of our lab. Coming soon: Meridian, our family of frontier-class models built to run on device. Our most advanced models will be available through the @thewebAI application. Join the waitlist as we expand access. Proudly built in Austin, Texas. 🇺🇸
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The part that stands out to me is how seamless the upgrade is. Ultravox’s built-in Inworld voices are now powered by Realtime TTS-2, while existing voice IDs continue working without any code changes. Developers get the improved voice experience without having to rebuild their integrations. That’s the kind of upgrade that actually matters in production.
We’re excited to announce that @ultravox_dot_ai is now part of Inworld. Ultravox is the platform developers use to build real-time voice agents. We've worked with the team for a while through our TTS partnership, and today members of the team that built it are joining Inworld to keep developing it.
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Z-Coder retweeted
Text, photo or video in. A fully rigged 3D character and its motion out. All in PINOC Agent Mode. No rigging, no mocap suit, no 3D skills. Export straight into your game. RT + comment "PINOC" and we'll DM you free credits 🎁
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Creating game characters usually involves multiple steps modeling, rigging, and animation can take hours of work. What stands out about Viggle PINOC is how it brings everything together. Turn a simple text description or photo into a fully rigged 3D character, then bring it to life with real-world motion from a video. This could make character creation much more accessible for game developers and AI creators. @Viggle_PINOC
Text, photo or video in. A fully rigged 3D character and its motion out. All in PINOC Agent Mode. No rigging, no mocap suit, no 3D skills. Export straight into your game. RT + comment "PINOC" and we'll DM you free credits 🎁
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What I love about Eleven v4 Turbo is the voice keeping its energy through a long call.
Introducing Eleven v4 and Eleven v4 Turbo, our fastest and most emotive voice models yet. Ranked #1 by Artificial Analysis.
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The interesting bottleneck for coding agents may no longer be just writing code. It’s the feedback loop. Look at the visual → understand it → generate → render → inspect → identify what's wrong → fix it. PPTBench shows how difficult that loop still is, with only 2.57% of reconstructions passing every gate defect-free.
The next test for AI agents is not just whether they can write code. It is whether they can look, understand, code, inspect—and fix. Today we’re releasing PPTBench, a benchmark for Visual Coding through scientific diagram slides reconstruction. 500 tasks. 36 configurations. 18,000 reconstructions. 64.03% failed the semantic check. Only 2.57% passed all gates with no recorded defect. Visual coding is still wide open. 🤓 Read agent sessions on AgentGit: agent-git.com/@einsia/ppt-be… Full breakdown 👇 Project: lab.einsia.ai/pptbench Paper: arxiv.org/abs/2609.29718 Github: github.com/Einsia/PPTBench
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One thing I really like here: IFM isn’t just releasing the framework. They’re shipping the K2 Horizon checkpoints, training logs and recipes alongside it. That makes this much more useful for anyone who actually wants to understand how the models were trained.
Rework is inevitable in large-scale LLM pre-training and fine-tuning. What it costs isn't. Introducing xLLM, an efficient and flexible infrastructure for pre-training and fine-tuning dense and MoE LLMs. It keeps key training decisions changeable without giving up throughput. Efficient, at 6,295 tokens/sec per GPU on K2-Horizon-MoVA-36B-A4B and 10,050 tokens/sec per GPU on Llama3-8B on H200s. Flexible, because the tokenizer, data mixture, model architecture, and training stages can change without rebuilding the dataset or the system around them. xLLM ships with the checkpoints, training logs, and recipes behind K2 Horizon: github.com/ifm-ai/xllm K2-Horizon-MoVA-36B-A4B: huggingface.co/IFM/K2-Horizo…
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