Create and share 3D architectural projects. GitHub: github.com/pascalorg/editor

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Just "@pascal" ๐ŸคŒ
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I'm open-sourcing my Bathroom Config project as plugin in @pascal Editor ๐Ÿ”ฅ in upcoming updates. Here is the early version of the plugin ... still need to cleanup, polish and more options to be added. The surrounding is from Another Plugin : Landscape will be available soon โ˜บ๏ธ #threejs
Finally, the Bathroom Configurator is live! ๐Ÿš€ โ€ข Custom walls, doors , windows etc โ€ข Vanities, basins, taps, toilets , showers & more. โ€ข Wall lights & bathroom accessories โ€ข Random Scene Generator โ€ข Texture Wheel for easy customization Try it now: bathroom-configurator.itssudโ€ฆ
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The Pascal Halloween Contest is open ๐ŸŽƒ Build a haunted house or apartment, publish it to Pascal Community, and enter it in the contest. Win up to a year of Pascal Max. The community votes too. Oct 1 โ€“ Oct 31. Share yours with #PascalHalloween
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How it works: โ†’ Publish your project to Pascal Community and switch on "Halloween contest" in the publish dialog โ†’ Up to 3 entries per person โ†’ One community vote per account, which you can change until voting closes Prizes: ๐Ÿฅ‡ 1 year of Pascal Max + swag ๐Ÿฅˆ 1 year of Pascal Pro + swag ๐ŸŽƒ Community Choice: 1 year of Pascal Pro + swag โœจ 5 honorable mentions: swag Full rules: editor.pascal.app/community/โ€ฆ
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for my upcoming Landscape plugin I was trying tree from @SkyeSharkie love those tree ... they look soo good I still need to reduce them to lower resolution from my use case as I will be using lot of them in my scene ... but damn those are soo cool ๐Ÿ˜ for grass I am taking reference from @Axiome_CG Environment plugin ... coz his implementation was so smooth and so good ๐Ÿ”ฅ
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Last time: describe any object, get it in Pascal. Now it moves and it glows. Fans that spin. Cabinets that open with a stagger. Lamps that actually cast light. ๐Ÿ’ก Anything you can describe.
Pascal had exactly one desk. Probably not your desk. So we shipped procedural items: describe any object, then drag its width, height and depth, and recolor every part of it. Desk mat, pen cup, water bottle, stack of books. All prompted. All still editable. Full tutorial ๐Ÿ‘‡ 0:00 New procedural items 1:19 How to generate a procedural item 3:39 Generating with GPT Astra 4:58 Editing new variants 5:31 Using procedural controls 6:22 Precise prompt with custom controls 9:00 When to use procedural vs generative item generation? 9:51 Generative item generation with Tripo
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Excited to Share another Plugin : Landscape ๐Ÿ˜Ž coming soon to @pascal Editor & will be opensource ๐Ÿ˜Š currently incudes - Pergola (Flat, Gabel , Curved , Sigle slope ) - Pathways - Ground Access (patio, deck , concrete slab, edging etc) - Ground Area Type (Grass, Sand , Soild , Mud etc ) - Pathway (Stone , Brick , Concrete , Laid Stone etc) and many more will be added soon.
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Now available on Pascal Editor chat: GPT 6 Sol/Luna Opus 5.5 Grok 4.7 Happy 3D building!
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Which means ๐Ÿฅ๐Ÿฅ๐Ÿฅ Now available on Pascal! ๐Ÿš€
Tripo3D P2 is now live on fal - Generates textured meshes from text or images. - Offers four texture-quality settings and separate geometry and texture seeds. - Supports removing baked-in lighting with the v3.5 texture model.
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Join the next evolution of Pascal. Clone the world. The simulation argument is getting real. editor.pascal.app/next From 3D environment capture to x-ray view superpower. โ†“๐Ÿงต
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Realistic environment cycles and lighting, powered by the building's GPS location.
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Just letting this #Pascal _ #Blender run out with the new settings.
Pascal talks to Blender now. Design the house in Pascal โ†’ hit Send to Blender โ†’ it lands in your open scene with levels, zones, doors and a lighting rig already set up. Switch to Cycles and render. The Night preset puts a light in every room. ๐Ÿ’ก Free, open source, 2 min walkthrough ๐Ÿ‘‡
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Pascal talks to Blender now. Design the house in Pascal โ†’ hit Send to Blender โ†’ it lands in your open scene with levels, zones, doors and a lighting rig already set up. Switch to Cycles and render. The Night preset puts a light in every room. ๐Ÿ’ก Free, open source, 2 min walkthrough ๐Ÿ‘‡
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Pascal is for VR
Another Plugin: webxr ( Early version ) now you can try your floorplan you created in @pascal Editor in VR and its #opensource - God Mode (See the video) - Human Mode to walk around - All the tools support from editor including Paint tool and many minor details ... will be updating as we go along ... so stay tuned for update. Repo: github.com/sudhir9297/webxr-โ€ฆ #r3f #threejs
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