Where single-player ends, ReadyM begins. Creators of a platform bridging the most popular games with multiplayer capabilities. obmp.readym.io

ReadyM (OB:MP & WukongMP) retweeted
Incredibly proud of the work done by @CDPROJEKTRED and @Yigsoft teams using mod.io to bring cross-platform mod support to The Witcher 3: Wild Hunt along with the remsatered edition! mod.io/g/the-witcher-3
Perils, potions, monster contracts, and an elusive reunion… It’s time to return to the Continent and face the Wild Hunt once more. The Witcher 3: The Wild Hunt - Remastered is here, as a free upgrade bringing countless improvements to Geralt of Rivia’s adventure across visuals, performance, gameplay, and more! Available now to all owners of the game on GOG, Steam, Epic Games Store, Battle.net, PlayStation 5, Xbox Series X|S and Nintendo Switch 2. ⚔️ thewitcher.com/witcher3
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Been busy lately working on several heavily requested features for OB:MP, TES IV: Oblivion Remastered multiplayer mod with custom servers (like RP, PvPvE or minigames) - you see here a preview of NPC sync on our test server. For the next alpha release - except what's teased above - we're working on CEF for custom in-game rich UIs, server authority and persistence, along with SDK refactor and docs refresh. Check out obmp.readym.io for more updates!
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◤ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄◥  またお会いしましょう✨ ◣___________◢ #TGS2026 にご参加いただいた 全てのみなさま、ありがとうございました! 来年もどうぞお楽しみに🎮 #東京ゲームショウ30th
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We’re at @tokyo_game_show - met a lot of our partners in person for the first time, met some new ones, played a bunch of early access stuff, and got to see what a few Japanese studios are cooking up! It’s insane!
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Even more from us today: OB:MP SDK and server alpha 0.2.0 is out, and the Imperial City Arena gamemode people played at our gamescom 2026 booth ships with it. Join our Discord server: discord.gg/obmp Server owners can enable it with one setting, or fork the repo and build their own version. Under it, quests, dialogue, world state and difficulty now sync across players, and server mods got the API they were missing. Full-length Arena mod footage coming soon. Release notes: docs.ready.mp/releases/obliv…
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WukongMP SDK 0.4.0 is out! Server-side mods can now create entities in any scope, subscribe to server events, kick players, and read their own config files. We used all of it to rewrite PvP. Co-op fixes clear every 0.3.1 known issue. Co-op: bosses no longer die before the fight starts, enemies stop popping in late, movement stutter is gone, HP scaling holds on reconnect and repeat fights. Live on self-hosted servers today. Our managed servers get it around Monday. Mod authors: this one has breaking changes. Upgrading before you rebuild: docs.ready.mp/releases/wukon…
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ReadyM (OB:MP & WukongMP) retweeted
If Bethesda developed GTA 6... 💀 📽️ YT/guimazr
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ReadyM (OB:MP & WukongMP) retweeted
The Witcher 3 Remastered New Official Details: 🔸️ New meditation animations 🔸 Loot herbs while mounted on Roach 🔸 Dynamically mount Roach from farther away and from any angle 🔸 New mounting animations 🔸 Runs at up to 90 FPS on PS5 Pro 🔸 Ray Tracing mode can run at 60 FPS 🔸 Path Tracing is available on PC 🔸 Supports multi-frame generation of up to 6× 🔸 Supports Dynamic Frame Generation 🔸 DLSS 4.5 support 🔸 New NVIDIA path-traced hair 🔸 New and modified skills 🔸 Improved targeting 🔸 Better player input during combat and horse riding 🔸 Skills can be unlocked faster 🔸 Skill progression now relies on points spent rather than player level 🔸 3 new finishers 🔸 Improved traversal, including jumping onto ladders and sliding down them 🔸 Improved horse riding, making it easier to ride through dense forests 🔴 Nintendo Switch 2: 🔸 Docked: 1080p, 30–40 FPS 🔸 Handheld: 720p, 30–40 FPS 🔸 Touchscreen and motion controls supported 🔸 Motion controls can be used while riding Roach 🔸 Lift your right hand to call Roach 🔸 Roll your left hand to cast Signs 🔵 Some mods available on console: 🔸 Unlimited inventory capacity 🔸 Boat races 🔸 New hairstyles 🔸 Head covers 🔸 Glowing eyes 🔸 Gwent mods
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ReadyM (OB:MP & WukongMP) retweeted
CD Projekt Red teamed up with a popular modder for The Witcher 3 remaster Modder 'HalkHogan' worked with the devs to implement their mod into the game, improving characters, monsters, armor, and more
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ReadyM (OB:MP & WukongMP) retweeted
Experience an RPG legend for less—The Elder Scrolls III: Morrowind GOTY Edition is 60% off! 🌋 👉 Get it now: bit.ly/4wSyfMa It's the perfect time to return to Vvardenfell using the open-source OpenMW engine and explore the vast mainland with the massive Tamriel Rebuilt mod. Enjoy total player freedom, deep lore, and enhanced stability in one of gaming's greatest open-world masterpieces. Will you answer the call of prophecy, Outlander?
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ReadyM (OB:MP & WukongMP) retweeted
Explore Morrowind like never before—KaurTube is streaming OpenMW with Tamriel Rebuilt tonight! ⚔️ 👉 Watch live: twitch.tv/gogcom Tune in at midnight Warsaw time (10 PM UTC, Aug 26) as KaurTube journeys into the massive, fan-made project bringing Morrowind's mainland to life. Experience classic RPG gameplay powered by the open-source engine rewrite as we explore new lands, lore, and quests together. Ready to set sail for the mainland, Outlander?
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Great to see that in such an important game, thanks to @NVIDIAGeForce tech for modders!
The Elder Scrolls III: Morrowind is getting a remaster from an RTX Remix community project developed by modder Gokuwashere and is still in an early stage. The current version lets players explore areas including Seyda Neen, Balmora and the Mages Guild. It replaces many of the game’s original assets with higher-quality textures and materials, while also adding: - Path-traced lighting - Better reflections and shadows - Volumetric clouds - Improved water - New foliage and rocks - Enhanced particle effects for spells - DLSS 4.5 - Support for existing community mods NVIDIA says the current build covers only “a small portion of Morrowind’s vast world.”
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Awesome initiative, be sure to check this out (via friends from @TamrielRebuilt):
As a reminder, the 2026 Creation Mod Con starts tomorrow at 16:00 UTC! Check out all the great projects featured at @CreationModCon, all the while benefiting the Cancer Research Institue . We will see you for PTR's presentations Sunday at 19:00 UTC.
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The WukongMP SDK is open as of today. Three repositories on GitHub: the SDK that mods are built on, the ReadyM core runtime underneath it, and the mod loader. The co-op, PropHunt and PvP server mods were already public. With this release the community can read, fork and contribute to the full stack behind multiplayer in Black Myth: Wukong.
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Custom quests are now in OB:MP. Journal updates, objectives, map markers, NPC interaction, dialogue, quest chaining and actual game logic. We made two simple demo quests to put the system through its paces. And this is where we want builders involved: bit.ly/4qnp9W4 Join our Discord: dsc.gg/obmp
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ReadyM (OB:MP & WukongMP) retweeted
Elder Scrolls IV Oblivion Remastered is really good on Switch 2. I'm quite impressed... enjoying it more than I thought I would despite only being a few hours in. I'm sure I'll enjoy it even more the deeper I get into it and explore. Stuttering/framerate issues aside, solid port
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Just a small teaser of what we're cooking for the OB:MP community. We are working as hard as we can for it to land within the next couple weeks - right before the @gamescom, where you'll be able to find some of us!
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