gm, today Shader Lab gets community
• draft & publish your scenes
• remix others' scenes, watch yours get remixed
• browse what everyone's shipping
start showing the world what you build
↳ shaders.basement.studio
Today we're stoked to have @vittorioretrivi from @basementstudio share an incredible exploration of the emerging HTML in Canvas proposal.
From shader powered UI effects to interactive 3D interfaces, this article is packed with inspiring experiments: tympanus.net/codrops/?p=1143…
today we're thrilled to announce Looper, our latest studio video game
help our pal Theo take back the lab from the zombies, survive nonstop waves, and get to the top of the global leaderboard
try it out with your friends
↳looper.basement.studio
imagine you could create a shader, fine tune it, animate it however you like, then render it straight out of the box in your project, or even use it as a texture in your own scene
all made real with threejs and webgpu
The @speakeasydev team said “have fun with the 404.” So we did an ASCII Arkanoid. Fire branding, incredible client, killer 404. Delivered by @basementstudio.
Go check it out: speakeasy.com
I lost my one chance to see you perform live. This isn’t redemption, but it’s something at least. Goodbye, my friend. Thank you for lifting me up during my childhood. @BlackSabbath@OzzyOsbourne
We are looking for developers who want to join the @basementstudio team.
Our stack: Next.js/TypeScript/GSAP/ThreeJS
If you have a keen eye for design, are solid at coding, and want to ship top-notch websites, let's talk.
🔗 bsmnt.link/join-dev